The second panel I was on, this one covered a lot of ground. Our purpose: to introduce a bunch of good, but obscure, RPGs.
We talked about so many games that I don’t have time to properly introduce all of them. But here they are, in the order we discussed them:
- Blade & Crown (of course)
- Microscope
- Amber Diceless Roleplaying (Lords of Gossamer & Shadow)
- Psychosis
- TORG
- Swordbearer
- Tekumel
- Breaking the Ice, Shooting the Moon, Mutual Decision (maybe It Was a Mutual Decision?)
- Elfquest
- Celestial Empire
- Weapons of the Gods
- Tenra Bansho Zero
- Continuum
- Doctor Who: Adventures in Time and Space
- Time & Temp
- Jorune
- Og
- Ugg-Tect (not an RPG, but on a theme similar to Og)
- The Whispering Vault
- Delta Green
- Danger Patrol
- Shadow World (not sure which one; perhaps the ICE campaign setting?)
- Unknown Armies
- Dogs in the Vineyard
- Fading Suns
- New Fire
- Heirs to the Lost World
- Don’t Rest Your Head
- Dread (we talked about the one just called Dread, not Dread: The First Book of Pandemonium)
- Nobilis
- Red Dwarf RPG
- Burning Wheel
Other resources mentioned in the panel:
- Thread on Story-Games about games with card-based mechanics
- Noble Knight
- Crazy Egor’s (seems that the eBay store is the only component still in business; they no longer do business as a standalone store.)
- The Source
- Minneapolis Roleplayers Meetup
- Walking Eye podcast
We certainly talked about a lot of games, but I occasionally felt a bit concerned that we were just telling people things they already knew. I occasionally checked how many people had heard of a given game; for the most part, it seems we managed to introduce games that were genuinely new to our audience. Whew!


