The measure of a person is not their ‘productivity’. That is always true! And someone with more money is not ‘worth’ more than anyone else. But in a pandemic, of all times, remember that it’s okay to not be at … Continue reading
Tag Archives: “productivity”
In May, I again got to go to WisCon, one of my favorite cons. The con was overall great: thought-provoking, energizing, validating, and just generally fun. Plus, I got to see a bunch of people I otherwise don’t get to … Continue reading
There’s this persistent notion that goes around that games that play faster are better. Games that require a long time commitment, the argument seems to go, are wastes of time. If you spend more than a few moments on things … Continue reading
As you may have seen from my previous iterations of this activity/panel/audience participation exercise/thing, I have a lot of fun with it and have been pushing for more local cons to run it. I tried to get it on the … Continue reading
I have gotten the message, at times, that one of my biggest potential selling points for my game(s) is that they’re written by a trans woman. I feel pressure to publicly appeal to that fact in order for them to … Continue reading
The next, second, and last, panel I was on at Convergence 2014. The topic was pretty similar to last year’s “I’m Getting Too Old to Find Time to Game”, so we were a little worried about repeating territory already trod. … Continue reading
As I mentioned before, a lot of the panels I went to at WisCon this year didn’t have much to do with gaming. This one, however, did: Social Isolation and WisCon For many of us, WisCon can be a magical … Continue reading
A hallmark of modern life is we are all being pulled in different directions at once. We have a constantly increasing number of things competing for our time and brain-space: work (and off-hours work, and looking for work, and overtime, … Continue reading
First part of WisCon 37 that was relevant here: a great panel called “Why Is Pleasure So Problematic?” I didn’t catch the whole thing, but what I saw of the panel dealt in a very thorough, interesting way with the … Continue reading
Judging by posts on RPG.net, a lot of the RPGs sold these days primarily get read, put on a shelf, occasionally referred to, read some more and never actually played. Unlike a lot of people, I don’t think this is … Continue reading