Would you be interested in a new edition of Blade & Crown? It’s now been out for more than six years. It’s had some small degree of success. I always wonder, though: would a new edition help it get more … Continue reading
Tag Archives: art & artists
Minicon started well before the con itself for me. I’m on the programming staff, and have been for about the past decade, so I was partly involved in thinking up the panels and other events. I’ve also been doing the … Continue reading
After “Fandom or Fandoms”, I had a choice between two panels that both looked pretty good: “Navigating The World Of Small Press Publishing” or “The State of Art in the Gaming Industry”. Navigating the World of Small Press Publishing How … Continue reading
Dave Trampier has apparently passed away. Trampier, aka DAT and Tramp, was a very influential artist. He of course did the famous Players’ Handbook cover with the adventurers clambering over the giant idol. Emirikol the Chaotic surely has had a … Continue reading
The art for my last post comes from the British Library. They recently posted more than a million public domain images on Flickr. Most of the images are from the 18th or 19th centuries, so they’re not the best source … Continue reading
If you’ve seen Pacific Rim or its advertising, you’ve seen the work of Wayne Barlowe. He’s done concept design work for lots of other movies, shows and games, and it’s very distinctive. If you know his work, you might even … Continue reading
This panel was much more practical and much less political, and also much more narrowly focused on gaming. (Though perhaps not narrow enough; the panel was written to address all gaming, from electronic to board, card and book. We had … Continue reading
Apologies for not posting in a few days. I’m trying to work through my backlog of WisCon posts. More soon! In the meantime, here is a zip file of four clouds I’ve taken photos of; all are pretty good candidates … Continue reading
If I had $2000 lying around, I’d be buying this right now: the original cover art for Darklands, one of the best CRPGs ever. The thumbnail to the right shows the cover as it was published; what’s on sale is … Continue reading
I’ve already introduced the idea of using clouds to make maps. So, how do you actually do it? Step one is to get some photos of clouds, preferably the castellanus variety. They’re nice and puffy, without having flat bottoms. Longer, … Continue reading