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A new edition of B&C?

Posted on 2019 January 27 by njwJanuary 27, 2019

Would you be interested in a new edition of Blade & Crown? It’s now been out for more than six years. It’s had some small degree of success. I always wonder, though: would a new edition help it get more … Continue reading →

Posted in Blade & Crown updates | Tagged art & artists, Blade & Crown, publishing, rules variants & expansions | 3 Replies

Minicon 50, part 1: Pre-con, and The Art & Business of Gaming

Posted on 2015 April 18 by njwApril 18, 2015

Minicon started well before the con itself for me. I’m on the programming staff, and have been for about the past decade, so I was partly involved in thinking up the panels and other events. I’ve also been doing the … Continue reading →

Posted in Gaming | Tagged actual play, art & artists, Blade & Crown, buying and selling, conventions, Minicon, scheduling | Leave a reply

Minicon 49, part 2: The State of Art in the Gaming Industry

Posted on 2014 May 1 by njwMay 1, 2014

After “Fandom or Fandoms”, I had a choice between two panels that both looked pretty good: “Navigating The World Of Small Press Publishing” or “The State of Art in the Gaming Industry”. Navigating the World of Small Press Publishing How … Continue reading →

Posted in Gaming | Tagged art & artists, conventions, Darklands, Minicon, nerd self-loathing, publishing | 2 Replies

Dave Trampier: A great artist

Posted on 2014 March 28 by njwMarch 28, 2014

Dave Trampier has apparently passed away. Trampier, aka DAT and Tramp, was a very influential artist. He of course did the famous Players’ Handbook cover with the adventurers clambering over the giant idol. Emirikol the Chaotic surely has had a … Continue reading →

Posted in Gaming | Tagged art & artists, boardgames, D&D | Leave a reply

British Library public domain art

Posted on 2013 December 27 by njwDecember 27, 2013

The art for my last post comes from the British Library. They recently posted more than a million public domain images on Flickr. Most of the images are from the 18th or 19th centuries, so they’re not the best source … Continue reading →

Posted in Gaming | Tagged art & artists, gaming on the cheap, publishing, tools | Leave a reply

Drawing inspiration from Wayne Barlowe

Posted on 2013 August 3 by njwMarch 15, 2019

If you’ve seen Pacific Rim or its advertising, you’ve seen the work of Wayne Barlowe. He’s done concept design work for lots of other movies, shows and games, and it’s very distinctive. If you know his work, you might even … Continue reading →

Posted in Gaming | Tagged art & artists, fictional nonfiction, preserving mystery, reviews, SF, tips and tricks, worldbuilding | Leave a reply

Convergence 2013, part 5: So You Want to be a Game Designer

Posted on 2013 July 24 by njwJuly 24, 2013

This panel was much more practical and much less political, and also much more narrowly focused on gaming. (Though perhaps not narrow enough; the panel was written to address all gaming, from electronic to board, card and book. We had … Continue reading →

Posted in Gaming | Tagged art & artists, boardgames, buying and selling, conventions, Convergence, publishing | Leave a reply

Apologies and clouds

Posted on 2013 June 19 by njwDecember 15, 2013

Apologies for not posting in a few days. I’m trying to work through my backlog of WisCon posts. More soon! In the meantime, here is a zip file of four clouds I’ve taken photos of; all are pretty good candidates … Continue reading →

Posted in Gaming | Tagged art & artists, clouds for mapping, gaming on the cheap, maps and mapping, tips and tricks, tools, worldbuilding | Leave a reply

Darklands art on eBay

Posted on 2013 April 9 by njwApril 26, 2014

If I had $2000 lying around, I’d be buying this right now: the original cover art for Darklands, one of the best CRPGs ever. The thumbnail to the right shows the cover as it was published; what’s on sale is … Continue reading →

Posted in Gaming | Tagged art & artists, buying and selling, computers & RPGs, Darklands, gaming history | Leave a reply

Clouds for mapping, part II

Posted on 2013 March 24 by njwDecember 15, 2013

I’ve already introduced the idea of using clouds to make maps. So, how do you actually do it? Step one is to get some photos of clouds, preferably the castellanus variety. They’re nice and puffy, without having flat bottoms. Longer, … Continue reading →

Posted in Gaming | Tagged art & artists, clouds for mapping, gaming on the cheap, maps and mapping, tips and tricks, tools, worldbuilding | Leave a reply

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