↓

NJW Games

Tabletop RPGs and more

NJW Games
Home Menu ↓
Skip to primary content
Skip to secondary content
  • Home
  • About this blog
  • What is Blade & Crown?
Home→Published 2012 → November

Monthly Archives: November 2012

Con of the North event registration open

Posted on 2012 November 30 by njwDecember 24, 2012

Con of the North is the Twin Cities’ biggest, best gaming convention. Next year’s CotN will be Presidents’ Day Weekend, Feb. 15-17, 2013. Event registration has recently gone live. I just sent in mine. I was surprised by the number … Continue reading →

Posted in Gaming | Tagged Con of the North, conventions, local | Leave a reply

In praise of Patrons

Posted on 2012 November 28 by njwNovember 29, 2013

One of my favorite GM aids is from the black book version of the Traveller RPG. It is Supplement 6: 76 Patrons. It presents 76 different patron encounters, each with a variety of different possible twists. The patrons are organized … Continue reading →

Posted in Gaming | Tagged diversity, encounters, GMing, reviews, SF, tips and tricks, Traveller, twelves | 4 Replies

B&C hardcopy for sale

Posted on 2012 November 27 by njwDecember 24, 2012

Today, I received a final black & white proof from Lulu. It was good, so the game is now for sale there. Go buy a copy! … Continue reading →

Posted in Blade & Crown updates | Tagged Blade & Crown, publishing | Leave a reply

Ikea worldbuilding

Posted on 2012 November 26 by njwSeptember 22, 2013

At last WisCon, there were several great panels about worldbuilding. One, in particular, brought up the concept of using different standard blocks, like “elves who are immortal and hate dwarves”, “the monotheistic religion is on a crusade to destroy the … Continue reading →

Posted in Gaming | Tagged GMing, theory, tips and tricks, WisCon, worldbuilding | Leave a reply

Miniatures and the Three-Body Problem

Posted on 2012 November 24 by njwSeptember 26, 2013

Keeping combat straight can be tricky. When everyone at the table agrees to keep things loose, it’s possible to forego maps and rely on oral description of what’s going on. And, of course, the system can help this; I can … Continue reading →

Posted in Gaming | Tagged actual play, Blade & Crown, maps and mapping, miniatures, theory, tips and tricks | Leave a reply

Bad guy, plan and flaws

Posted on 2012 November 22 by njwDecember 24, 2012

One question I’ve often gotten at “Beginning GM” panels is, how do you write an RPG scenario? For a lot of beginning GMs, this can be a daunting task; it feels like you have to write a novel from scratch, … Continue reading →

Posted in Gaming | Tagged beginning GMing, GMing, tips and tricks | Leave a reply

Print edition getting close

Posted on 2012 November 21 by njwDecember 24, 2012

After viewing multiple print samples of Blade & Crown from Lightning Source, Inc., I decided it was worth trying a different printer. I’ve now seen one proof from Lulu, and it was very nice. I’ve got another sample in the … Continue reading →

Posted in Blade & Crown updates | Tagged Blade & Crown, publishing | Leave a reply

1, 2, 3, Point!

Posted on 2012 November 21 by njwFebruary 11, 2013

How do you award experience points? The standard method comes down to GM caveat: “Jane, you convinced the mayor to allow that dragon in town; you get 3 XP.” That can work well, especially in a system like Blade & … Continue reading →

Posted in Gaming | Tagged Blade & Crown, experience points, GMing, social contract, tips and tricks | 2 Replies
© 2023 - NJW Games
↑