Inspired by recent game-play. You are Quiet. Perhaps you speak softly and carry a large sword; or perhaps you don’t have much to say, because you know words only cause trouble. Your quiet may give you gravity, or it may … Continue reading
Tag Archives: Traits
Another B&C Trait, not inspired by anything in particular: You are naïve. You tend to assume the purest motives in others, to look at the world with childish simplicity, and to perhaps assume that the way things appear now is … Continue reading
Another classic personality trait that makes a good Trait: You are generally happy. Most of the time, you enjoy yourself. You usually seem to have a smile on your face, and your expression matches your feelings. Other people might take … Continue reading
Since my move to Taiwan, my monthly Blade & Crown group has continued pretty much unabated. Our group is now pretty widely scattered. Most of the players are in the Twin Cities, but one is in the Pacific Northwest, and … Continue reading
I suppose an argument could be made that this Trait overlaps with some or another skill, but I think it’s clear enough that it’s a personality trait all its own: You’re Funny. Other people often find your words or actions … Continue reading
Traits don’t always have to be personality-based: You are Short. People may also take you less seriously for your diminutive stature, and you may have trouble reaching hand-holds when climbing, or striding across wide gaps. Yet you are also able … Continue reading
Another Trait that came out of a session with the monthly group: You are Oblivious. Little things don’t bother you, and even the big things aren’t that big a deal. It’s not that you’re stupid (which would imply a low … Continue reading
The default for Blade & Crown is definitely on the ‘realistic human’ end of the scale, and that’s as it should be — that’s what I designed it for. But it can work with higher power levels. Traits are critical … Continue reading
How do you invoke an enchanted item? I always want magic to be evocative, and to help the players become more invested in the situation. For those reasons, just saying “I use my staff on the bad guy” seems… boring. … Continue reading
Carl Walter is converting a pre-existing campaign over to Blade & Crown, and wrote me to ask several questions about how to do so. Rather than just replying to him, I asked if it’d be okay if I quoted his … Continue reading