Columbia Games, one of the two publishers of Hârn materials, has uploaded a clickable, Google Maps-style map of the island of Hârn. It includes a huge amount of information as pop-ups on the map. I once got to see one … Continue reading
Tag Archives: maps and mapping
Not only did I finish a major rework of the main Calteir map (second in priority to the Morensia map re-edit), I’ve finished a bunch of small details for the Kreshar region and re-did the infeudation map to show all … Continue reading
The main focus of my development for Calteir has long since been Morensia, a semi-unified island country in the north. For nearly four years now, my monthly Blade & Crown group has been adventuring in one tiny corner of this … Continue reading
Apologies for again taking so long between posts. Real Life continues to assert itself in ways that mean no time for posting here. In lieu of a content-ful post, here are even more clouds for mapping purposes: Clouds for Mapping … Continue reading
It’s been another hectic week here, so that means another batch of four beautiful, all-natural, free-range clouds for your mapping uses. As before, I’m putting these into the public domain, but I appreciate credit and notice if you use them … Continue reading
A super-busy week at work means that you get four more images of clouds, ready to be turned into great gaming maps! As with previous “clouds for mapping” images, I’m releasing these images into the public domain, but I’d appreciate … Continue reading
One of my favorite panels of the con, this was Saturday afternoon: Terra Incognita: The Role of Maps in SF&F Literature A discussion of maps used in speculative fiction, either as endpieces or as part of the story. What are … Continue reading
The last item in my Dollar Store Dungeons project: a whiteboard. Or, as the package says, a Dry Erase Board: And I suppose it really is a dry-erase board rather than a whiteboard, because the surface is actually a silver … Continue reading
Check out Space Engine. It’s a free (but not open source) program that allows you to fly to and explore a vast array of real and procedurally-generated places in the universe. It’s Windows-native, but seems to run quite happily in … Continue reading
It’s been another extremely busy week or so; no time to write anything good recently. So instead, please accept four more photos of clouds as an apology. They are eminently well qualified to be turned into maps. As before, I’m … Continue reading