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Home→Published 2013 → October

Monthly Archives: October 2013

Skyrim and Back Again; or, my theory of modernity and CRPGs

Posted on 2013 October 28 by njwAugust 21, 2021

This past weekend, for various reasons, I felt like playing Elder Scrolls V: Skyrim again. After a long time getting it to update, I was back in the Velothi Mountains and soon exploring Tolvald’s Cave. It was just as pretty … Continue reading →

Posted in Gaming | Tagged computers & RPGs, meaningful & interesting choices, real life, reviews, scheduling, theory | 2 Replies

Shared narrative control = gonzo?

Posted on 2013 October 25 by njwOctober 12, 2014

Last weekend, I was at MethodCon. It was a lot of fun. A highlight for me was getting to do a Let’s Build a World activity again. We devised a world with a square orbit, constant meteor showers, and a … Continue reading →

Posted in Gaming | Tagged Blade & Crown, conventions, Microscope, MnStf fallcon, narrative control, The Quiet Year, theory, tips and tricks, worldbuilding | 7 Replies

Places: A forest mound

Posted on 2013 October 20 by njwNovember 29, 2013

The adventurers come across an uncanny mound in the forest. It sits next to the barely-worn deer path. Its shape suggests an artificial origin, but it has no stones or other markers nearby. It sits on higher ground, overlooking a … Continue reading →

Posted in Gaming | Tagged encounters, local, places, tips and tricks, twelves | Leave a reply

Slightly harder SF plots, slightly weaker posting for the next few days

Posted on 2013 October 14 by njwOctober 14, 2013

Someone on Metafilter recently linked to a Twitter account called Hard Sci-Fi Movies. SF movie plots + slightly harder science – huge coincidences and plot conveniences = hilarity. The Metafilter thread is just as much fun, if I do say … Continue reading →

Posted in Gaming | Tagged meta, real life, SF | Leave a reply

Time travel II: …and RPGs

Posted on 2013 October 12 by njwMarch 18, 2017

Last time, I mentioned the two poles of time travel theory: one, that the past is inelastic, and any change you make will always find a way to reset itself somehow; and two, that any change you make will have … Continue reading →

Posted in Gaming | Tagged Microscope, SF, theory, time travel | Leave a reply

Time travel I: “Vincent Van Gogh”

Posted on 2013 October 7 by njwJanuary 24, 2017

One of my favorite time travel stories — no, strike that, my favorite time travel story — is “Vincent Van Gogh”, by Sever Gansovsky. It postulates a future year (1996, a couple decades away when the story was written) where … Continue reading →

Posted in Gaming | Tagged buying and selling, prose fiction, reviews, SF, time travel | Leave a reply

Weekly group: On the back burner

Posted on 2013 October 3 by njwDecember 30, 2013

After tonight’s game (a fun take on the standard train robbery scenario), we briefly listed what games we currently have on the back burner: Eric’s Blade & Crown game. The two main PCs (here’s mine) had managed to become members … Continue reading →

Posted in Gaming | Tagged actual play, Blade & Crown, Calteir, Fate, Microscope, Og, playing, scheduling | 3 Replies

New Fate dice: nice!

Posted on 2013 October 1 by njwFebruary 2, 2015

While I was at the Source to see B&C on the spinner racks, I got a set of the new Fate dice. The Core set, specifically, with translucent green, blue and purple dice. You may have noticed that I like … Continue reading →

Posted in Gaming | Tagged dice, Fate, reviews, tools | 2 Replies
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