As part of designing Blade & Crown, I was naturally curious how the dice mechanic works. Do large numbers of dice make characters succeed all the time? What’s the difference between rolling one die and rolling three? With the help … Continue reading
Monthly Archives: November 2014
I participate in the House of Indie Games track at Con of the North. We’re mostly just a bunch of friends who like indie games. Two of us have even published our own indie games (Blade & Crown and Heirs … Continue reading
A couple days ago, the Con of the North 2015 program book came in the mail. And it is very big. Here’s the 2015 book, with the 2014 book for comparison: The new program book is letter size, with glossy … Continue reading
Name Thardan IV Official Name King Thardan IV of Morensia, Duke of Marbrae Profession King Born 54 SD (901 SR) Died 114 SD (961 SR) Thardan was the tenth king of the Semlaren Dynasty. Thardan IV was the son of … Continue reading
Over on her blog, Mortaine put up a very important post about how hard it is to succeed in the RPG market when you’re not a white, cis, hetero man. It’s well worth taking a moment to go read. I … Continue reading
Spell effects in Blade & Crown are intentionally unquantified. As I’ve said before, I like to keep magic mysterious, powerful and rare, and I think keeping it unquantified helps preserve mystery. Once you know that a fireball will emit 0.015625m3 … Continue reading
A good illustration in an RPG session is worth, as the saying goes, a thousand words. I’ve mentioned before how useful the fictional nonfiction book Lebek has been in gaming; more than once, I’ve used it to give players a … Continue reading
Almost in time for Halloween, here’s another snippet from Calteir. There are many forms of undead which humans have not named. Either no one has ever encountered them, or those who have seen them didn’t survive. A mass of dark … Continue reading