You may have noticed what a big fan I am of Chad Davidson’s Heirs to the Lost World. It’s set in a 17th century New World where the Aztecs and Maya had access to powerful magic, and so the Conquest … Continue reading
Tag Archives: Heirs to the Lost World
As noted, I didn’t go to the Con on Friday, so I missed a bunch of great games. The first one I got to be in was this, on Saturday. It was Chad’s Caravan on the High Plateau scenario. We … Continue reading
I participate in the House of Indie Games track at Con of the North. We’re mostly just a bunch of friends who like indie games. Two of us have even published our own indie games (Blade & Crown and Heirs … Continue reading
The second panel I was on, this one covered a lot of ground. Our purpose: to introduce a bunch of good, but obscure, RPGs. We talked about so many games that I don’t have time to properly introduce all of … Continue reading
For Heirs to the Lost World, Chad Davidson created NPC cards: just the right size to fit in Magic: the Gathering card sleeves, and with just enough information to run NPCs in combat. It was obviously a brilliant idea, so … Continue reading
I discussed earlier how much a luck (/fate/hero/plot/benny) point system can resemble a monetary economy. The recent downturn has a valuable lesson for RPG luck point economies: it doesn’t matter how much money is in the economy, if it all … Continue reading