While I’m still recovering from WisCon (and that will take a few days), I should note this: ConTessa is an online gaming convention coming up in a few weeks. All the games and panels will be run by women, and … Continue reading
Monthly Archives: May 2013
As usual, WisCon was entertaining, mind-expanding and generally wonderful. I have yet to fully recover. I will start posting reports soon.
I’m off to WisCon 37 in a couple days, so updates will again will rare until I get back early next week. I’m really looking forward to the con, and I’ll be on two panels that might be relevant here: … Continue reading
Judging by posts on RPG.net, a lot of the RPGs sold these days primarily get read, put on a shelf, occasionally referred to, read some more and never actually played. Unlike a lot of people, I don’t think this is … Continue reading
Ever found yourself wanting to approximate a hypotenuse quickly? Probably the most common situation where this happens, at least in my experience, is when you want to know the range between two combatants on a battle map when one is … Continue reading
For an enchanted item to have amazing powers is fun. But at least as much fun can be discovering the history of the object. Finding out that your sword makes a high-pitched keening sound when you’re near water is neat, … Continue reading
I’m currently working on a full-fledged adventure for Blade & Crown called The Bandit Map. It starts when the PCs discover a mysterious scrap of paper. They soon learn that the paper holds the key to stopping the bandit attacks … Continue reading
This staff, about seven feet tall, is made of gnarled ancient wood. Embedded in the tip is what appears to be a miniature castle tower, made of stone. The tower is fully crenelated and even has a few small windows … Continue reading
JonCon is kinda quirky in some ways — scheduling is still a bit of a muddle to me and I often get the impression that I’m missing a bunch of background history — but I’m starting to get the hang … Continue reading
Sunday’s game was D&D (Iron Heroes, specifically) in which we were high-level characters fighting our way to save the kingdom. The game basically just consisted of two huge combats: the first again some fire giants, the second against some snake … Continue reading