I designed B&C with no specific social combat system. As I’ve mentioned before, I and a lot of other people tend to find social combat rather deprotagonizing. That is not to say, though, that B&C couldn’t have a social combat … Continue reading
Tag Archives: rules variants & expansions
Another B&C Trait, not inspired by anything in particular: You are naïve. You tend to assume the purest motives in others, to look at the world with childish simplicity, and to perhaps assume that the way things appear now is … Continue reading
The GM and players agree on a setting and general scenario. Think of a character. Write down three things your character is good at, and one thing your character is really good at. Write each in the form of “[Really … Continue reading
Would you be interested in a new edition of Blade & Crown? It’s now been out for more than six years. It’s had some small degree of success. I always wonder, though: would a new edition help it get more … Continue reading
I included Fighting Styles in the rules because it seemed like a neat mechanic, and a nice way to get those kind of “I find that Thibault cancels out Capoferro” and “Aha, I see you studied with Heren of Lestul; … Continue reading
A current Bundle of Holding is a very nice one. This iteration contains the CityBook series, which has long since been one of my favorite supplements for fantasy RPGs. Each book is a really nice slot-anywhere book of encounters, structured … Continue reading
A while back I had another great session of Og. The cave-people started a forest fire, made some fish paste (which they wore very tastefully), and managed to get abducted by an alien boy-band scout. Typically brilliant Og silliness. It … Continue reading
Another classic personality trait that makes a good Trait: You are generally happy. Most of the time, you enjoy yourself. You usually seem to have a smile on your face, and your expression matches your feelings. Other people might take … Continue reading
During today’s B&C session, we briefly discussed healing of wounds. (Pretty much the entire party has one or another wounds, so it’s pretty important right now.) I suggested trying my proposed quick and easy healing rules, but quickly realized a … Continue reading
I suppose an argument could be made that this Trait overlaps with some or another skill, but I think it’s clear enough that it’s a personality trait all its own: You’re Funny. Other people often find your words or actions … Continue reading