The Source has had Blade & Crown on sale in their bricks-and-mortar store since late last year. However, I noticed later on that they’d overpriced the book. I gently pointed this out a few times, and they’ve now got B&C … Continue reading
Monthly Archives: September 2013
If you need miniatures for gaming, there are a lot of options out there. Metal or plastic minis; tokens or counters; cardboard standups. One of my favorite solutions, though, is Lego minifigs. They’re a bit too cute and cartoony, and … Continue reading
There’s a genre that I love very dearly, and which I’ve already talked about in some places on this blog. Here are some examples of the genre: Expedition: Being an Account in Words and Artwork of the 2358 A.D. Voyage … Continue reading
For such a successful game, it’s funny how unsuccessful the (official) D&D movies have been. Part of it is probably just popular disdain of gaming culture. Most of it, though, is probably the fault of the first D&D movie. It … Continue reading
This past Thursday night we finally finished playtesting The Bandit Map, the adventure for Blade & Crown that I hope to have out soon. The scenario was pretty fun and this session, the last, involved equal parts silliness and seriousness. … Continue reading
Already five days without a post… Real life has been keeping me extremely busy the past few days, with no time for a real post here. Hopefully I should have more this weekend. In the meantime, how about an aphorism? … Continue reading
This Thursday, Real Life intervened again and we were short a player. Had been hoping to finish our playtest of The Bandit Map, the Blade & Crown scenario I’m playtesting. Instead, we played a game that one of the players … Continue reading
In case you needed it, here’s another reason RPGs are cool: because they make you want to learn everything. RPGs (and worldbuilding, and working to make rules model the world) have made me curious about how pretty much everything works, … Continue reading