In November of 2012, I made a post about the Traveller supplements 76 Patrons. It inspired me to do a number of posts with twelve variations. I chose twelve rather than, say, six or ten, because a) it pushes me … Continue reading
Monthly Archives: January 2014
My next Dollar Store Dungeons purchase was a pretty easy choice: one of the world’s oldest wargames, chess. Not that I intend to play chess, that is. (If I’m going to go that old-school, my preference is 圍棋 Wéiqí.) Instead, … Continue reading
Monsters and eerie creatures in a setting should be mysterious, I think. Not cookie-cutter, copied-from-the-manual things that players already know: Green hair, orange wings, floating on a glistening bed of slime? Yeah, that’s a Wumpuscule. It has flaming fingernails, is … Continue reading
This is, I think, the Dollar Store Dungeons purchase I’m least certain to use in a game, but so cool I couldn’t pass it up: Four die-cast vehicles: a helicopter, a patrol boat, a van and an APC. Not especially … Continue reading
Check out Space Engine. It’s a free (but not open source) program that allows you to fly to and explore a vast array of real and procedurally-generated places in the universe. It’s Windows-native, but seems to run quite happily in … Continue reading
As I alluded in the comments to my last post, this is my third purchase: a very cheap bag of green glass beads. The beads in this particular bag are a good size for gaming, about 20mm in diameter. There … Continue reading
My second item for Dollar Store Dungeons is something I wish I’d found a few years ago: In Blade & Crown combat, your stance (aggressive, evasive, etc.) is pretty important. But it can be hard for the players to remember … Continue reading