Inspired by recent game-play. You are Quiet. Perhaps you speak softly and carry a large sword; or perhaps you don’t have much to say, because you know words only cause trouble. Your quiet may give you gravity, or it may … Continue reading
Tag Archives: Blade & Crown
Con of the North decided to move to virtual next year. Which means I can actually attend, for the first time in many years. And that means I should start thinking of games to run. But my well of inspiration … Continue reading
The Medieval Mountain Monastery Murder Mystery is a scenario in which all the characters are trans. All the characters. And it deals with some pretty deep trans issues. I’ve done what I can to get the word out about it, … Continue reading
Another thing I perhaps didn’t clarify enough about the Variation Die in the Blade & Crown rules: You can use your Variation Die roll as inspiration for an original, evocative thing you say. It doesn’t just have to be a … Continue reading
While I was preparing for my most recent Blade & Crown campaign session, set in Calteir, I noticed that the wiki entry was number 100. That meant my campaign has had a full hundred sessions. Wow! Not sure how many … Continue reading
I designed B&C with no specific social combat system. As I’ve mentioned before, I and a lot of other people tend to find social combat rather deprotagonizing. That is not to say, though, that B&C couldn’t have a social combat … Continue reading
Another B&C Trait, not inspired by anything in particular: You are naïve. You tend to assume the purest motives in others, to look at the world with childish simplicity, and to perhaps assume that the way things appear now is … Continue reading
There has been a small — very small, but still noticeable — spike in sales for Blade & Crown and the Bandit Map lately. I don’t think it’s been entirely thanks to Brian I., either. 🙂 I’m not entirely sure … Continue reading
Would you be interested in a new edition of Blade & Crown? It’s now been out for more than six years. It’s had some small degree of success. I always wonder, though: would a new edition help it get more … Continue reading
Last month, I got the chance to game with what I still consider my weekly group. Most of the time, I’m approximately 12 time zones away from them while they’re gaming. This makes it very difficult to join in to … Continue reading