Divination in RPGs

The Thursday night group recently wrapped up play-testing a game that includes divination as a major PC ability, so I’ve been thinking more lately about prognostication (fortune-telling, foreknowledge, etc.) in RPGs. As I see it, divination tends to move towards … Continue reading

Convergence 2014, part 3: Actual gaming

I didn’t do much actual gaming at Convergence this year, but what I did was good. Thursday night, I played a little Zar. Usually pretty fun, and this was no exception. No idea who won, but that’s rarely the point. … Continue reading