I haven’t had much time to post here lately. Short version: Real life. And not much gaming as a result. My monthly Blade & Crown game is still going strong, but it’s on hiatus for a couple months due to … Continue reading
Tag Archives: let me tell you about my character
I’ve only played a few games that included dedicated social combat mechanics. And I’ve played even fewer that had social combat mechanics that actually seemed to work in play. Even when the mechanics made sense in themselves, the actual play … Continue reading
My monthly Blade & Crown game has been going for a little over four years now. I have a terrible memory, and so I keep somewhat detailed notes about what happens in each session. I keep these notes in a … Continue reading
We’ve continued playing Ryuutama the past few sessions. It’s been set on a mountainous island with great rocky cliffs and tiny villages hunkered beneath them, next to a big beautiful ocean. No fair guessing what island inspired this. It’s primarily … Continue reading
So have I told you about my favorite Champions character? Well, third favorite actually, after The Human Cheese Grater and Bituminous Man, but he’s really my favorite in some ways because of the awesome time I, um, the time where … Continue reading
The Thursday night group recently wrapped up play-testing a game that includes divination as a major PC ability, so I’ve been thinking more lately about prognostication (fortune-telling, foreknowledge, etc.) in RPGs. As I see it, divination tends to move towards … Continue reading
I didn’t do much actual gaming at Convergence this year, but what I did was good. Thursday night, I played a little Zar. Usually pretty fun, and this was no exception. No idea who won, but that’s rarely the point. … Continue reading
Recent discussion of the Tin reminds me of Car Wars. Starting sometime in the late 80s, my interest in Car Wars paralleled my interest in RPGs. For a few years there, I gave both an equal share of my free … Continue reading
This was a FATE game, run by John. As per the Kerberos Club setting, we were all strange heroes of a semi-mythic Victorian age. And because we were playing a very light form of FATE (same as Bob’s Friday game), … Continue reading
My Saturday morning game was GURPS Zombies: Fantasy Punk. The setting is early medieval Europe (I wasn’t clear if it was 11th or 12th century CE) with fantasy trappings: elves are largely from the Black Forest, etc. We were a … Continue reading