Busy, busy, busy

With vacation time comes the chance to get more work done. Such is life for the non-full time game designer.

Over the past week or so, I’ve been working on a bunch of different projects:

    Small section of an adventure map

  • The Bandit Map. This continues to be very close to publication. I really only need to do some final edits, but as always, those are some of the hardest things to do.
  • Scheduling the RPGnet IRC chat.
  • The sooper-sekrit dealio. This is a very big, possibly unprecedented, project. It involves a bunch of different steps and sub-projects; the whole thing has been occupying a lot of my waking hours, and some of my sleeping ones. I’ve been working furiously on it the past few days. It’s pretty amazing. I hope to have solid details to reveal about this project during the IRC chat on the 8th.
  • Lots of little projects, household repairs, communications and other business.

So it’s been a very busy couple of weeks.

I’m actually going to take a vacation from the vacation work over the next week or so. So no updates until probably the week before Convergence.


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