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Author Archives: njw

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Con of the North is nigh

Posted on 2015 February 11 by njwFebruary 11, 2015

Con of the North is this weekend. I still have a fair amount to prepare for “The Dooms that Came to Chaegrae”: Cards describing what different Trait ratings can do (designed, but not printed) Character sheets (characters are basically done, … Continue reading →

Posted in Gaming | Tagged Blade & Crown, Con of the North, conventions, GMing, Microscope, tools | 1 Reply

Women working as game designers: damned if we do, damned if we don’t

Posted on 2015 February 7 by njwFebruary 7, 2015

Go read this post on Go Make Me a Sandwich. It is spot on regarding the deep-rooted problems of sexism in tabletop RPG publishing. In particular, this quote hits me right in the stomach: And I don’t know how to … Continue reading →

Posted in Gaming | Tagged diversity, manifestoes, publishing | Leave a reply

More Battleground: The undead stem the human tide

Posted on 2015 February 5 by njwFebruary 5, 2015

The weekly group has played Battleground twice recently. It’s been pretty fun! Last time, we played the humans against the goblin army. It came really close — I think in the end, it was down to one unit on each … Continue reading →

Posted in Gaming | Tagged actual play, boardgames, gaming on the cheap, miniatures, reviews | Leave a reply

Alternate healing rules for B&C, part 2

Posted on 2015 February 1 by njwFebruary 1, 2015

During today’s B&C session, we briefly discussed healing of wounds. (Pretty much the entire party has one or another wounds, so it’s pretty important right now.) I suggested trying my proposed quick and easy healing rules, but quickly realized a … Continue reading →

Posted in Gaming | Tagged Blade & Crown, rules variants & expansions, tips and tricks | Leave a reply

Traveller: The Bureaucrat Mini-Game

Posted on 2015 January 28 by njwAugust 22, 2021

Some of the published Traveller games from the 80s include a mini-game where the PCs must navigate a government bureaucracy. For example, one of the two sample adventures in the Traveller Book, called “Exit Visa”, is a bureaucracy navigation scenario. … Continue reading →

Posted in Gaming | Tagged meaningful & interesting choices, SF, theory, Traveller | Leave a reply

Snippets from Calteir: The Compact of Sipich

Posted on 2015 January 23 by njwJanuary 23, 2015

The Compact of Sipich (Middle Western Archipelagan “Holy Stone”) was an agreement that occurred among the leaders of about twelve pirate groups in Yolatra in c. 600 SR. The Compact outlined that various raiders of Yolatra would not raid each … Continue reading →

Posted in Gaming | Tagged Calteir, snippets from Calteir, worldbuilding | Leave a reply

New Traits for Blade & Crown: Funny

Posted on 2015 January 19 by njwJanuary 19, 2015

I suppose an argument could be made that this Trait overlaps with some or another skill, but I think it’s clear enough that it’s a personality trait all its own: You’re Funny. Other people often find your words or actions … Continue reading →

Posted in Gaming | Tagged Blade & Crown, rules variants & expansions, Traits | Leave a reply

Review: Star Traders

Posted on 2015 January 14 by njwMarch 24, 2016

I’ve mentioned Star Traders here before, but it’s high time to do a fuller review. First, the name: The game I’m discussing is Star Traders. Not Star Trader, the insert game from Ares magazine #12. Neither is it Space Trader, … Continue reading →

Posted in Gaming | Tagged astronomy, boardgames, playing, reviews, SF, Star Traders | Leave a reply

Tip jar!

Posted on 2015 January 8 by njwJanuary 8, 2015

Long story short: I’ve decided to add a tip jar to this site. It should appear in the right-hand toolbar. More explanation: I’ve been pondering how to make more of a living from gaming. How would I do it? Ads? … Continue reading →

Posted in Gaming | Tagged buying and selling, meta, publishing, real life | Leave a reply

Worldbuilding How-To: Starting with principles

Posted on 2015 January 5 by njwJanuary 5, 2015

Discussion about where to start in building a world (for gaming or whatever else) often starts with the same question: top-down, or bottom-up? Do you start by detailing a little village, or by diving right into millennium-scale histories? There are … Continue reading →

Posted in Gaming | Tagged Microscope, nerd self-loathing, theory, tips and tricks, worldbuilding | Leave a reply

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