As I alluded in the comments to my last post, this is my third purchase: a very cheap bag of green glass beads. The beads in this particular bag are a good size for gaming, about 20mm in diameter. There … Continue reading
Tag Archives: reviews
My second item for Dollar Store Dungeons is something I wish I’d found a few years ago: In Blade & Crown combat, your stance (aggressive, evasive, etc.) is pretty important. But it can be hard for the players to remember … Continue reading
This past weekend, for various reasons, I felt like playing Elder Scrolls V: Skyrim again. After a long time getting it to update, I was back in the Velothi Mountains and soon exploring Tolvald’s Cave. It was just as pretty … Continue reading
One of my favorite time travel stories — no, strike that, my favorite time travel story — is “Vincent Van Gogh”, by Sever Gansovsky. It postulates a future year (1996, a couple decades away when the story was written) where … Continue reading
While I was at the Source to see B&C on the spinner racks, I got a set of the new Fate dice. The Core set, specifically, with translucent green, blue and purple dice. You may have noticed that I like … Continue reading
There’s a genre that I love very dearly, and which I’ve already talked about in some places on this blog. Here are some examples of the genre: Expedition: Being an Account in Words and Artwork of the 2358 A.D. Voyage … Continue reading
For such a successful game, it’s funny how unsuccessful the (official) D&D movies have been. Part of it is probably just popular disdain of gaming culture. Most of it, though, is probably the fault of the first D&D movie. It … Continue reading
This Thursday, Real Life intervened again and we were short a player. Had been hoping to finish our playtest of The Bandit Map, the Blade & Crown scenario I’m playtesting. Instead, we played a game that one of the players … Continue reading
This past weekend was yet another convention: Diversicon. It’s a very small con, hovering around 100 people (so it’s smaller than Convergence by near two orders of magnitude). But it can be a lot of fun, with some very interesting … Continue reading
If you’ve seen Pacific Rim or its advertising, you’ve seen the work of Wayne Barlowe. He’s done concept design work for lots of other movies, shows and games, and it’s very distinctive. If you know his work, you might even … Continue reading