I’m off to WisCon 37 in a couple days, so updates will again will rare until I get back early next week. I’m really looking forward to the con, and I’ll be on two panels that might be relevant here: … Continue reading
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Judging by posts on RPG.net, a lot of the RPGs sold these days primarily get read, put on a shelf, occasionally referred to, read some more and never actually played. Unlike a lot of people, I don’t think this is … Continue reading
Ever found yourself wanting to approximate a hypotenuse quickly? Probably the most common situation where this happens, at least in my experience, is when you want to know the range between two combatants on a battle map when one is … Continue reading
For an enchanted item to have amazing powers is fun. But at least as much fun can be discovering the history of the object. Finding out that your sword makes a high-pitched keening sound when you’re near water is neat, … Continue reading
I’m currently working on a full-fledged adventure for Blade & Crown called The Bandit Map. It starts when the PCs discover a mysterious scrap of paper. They soon learn that the paper holds the key to stopping the bandit attacks … Continue reading
This staff, about seven feet tall, is made of gnarled ancient wood. Embedded in the tip is what appears to be a miniature castle tower, made of stone. The tower is fully crenelated and even has a few small windows … Continue reading
JonCon is kinda quirky in some ways — scheduling is still a bit of a muddle to me and I often get the impression that I’m missing a bunch of background history — but I’m starting to get the hang … Continue reading
Sunday’s game was D&D (Iron Heroes, specifically) in which we were high-level characters fighting our way to save the kingdom. The game basically just consisted of two huge combats: the first again some fire giants, the second against some snake … Continue reading
This was a FATE game, run by John. As per the Kerberos Club setting, we were all strange heroes of a semi-mythic Victorian age. And because we were playing a very light form of FATE (same as Bob’s Friday game), … Continue reading
My Saturday morning game was GURPS Zombies: Fantasy Punk. The setting is early medieval Europe (I wasn’t clear if it was 11th or 12th century CE) with fantasy trappings: elves are largely from the Black Forest, etc. We were a … Continue reading