Recent discussion of the Tin reminds me of Car Wars. Starting sometime in the late 80s, my interest in Car Wars paralleled my interest in RPGs. For a few years there, I gave both an equal share of my free … Continue reading
Yearly Archives: 2013
This is an amphora, like many used for shipping food, oil or other commodities. There are only two things that distinguish it from a thousand other amphorae: An ancient, extravagant script and glyph are inscribed on it; and A mud … Continue reading
With a recent comment on my post about the Little Tin Soldier, I was curious what else I could find about Don Valentine on the net. With the exact search terms “Don Valentine” and “Little Tin Soldier”, Google returns just … Continue reading
Did you know there’s a sale going on at Lulu.com right now? You can get the print edition of Blade & Crown for just US$16.80 plus shipping and tax. Enter the coupon code FALLSALE40 before November 4! … Continue reading
In case you needed it, here’s yet another reason RPGs are cool. Today at work, I had occasion to help with a large-scale evacuation. People with walkie-talkies anxiously relaying information back and forth, fire trucks and command centers, rapidly evolving … Continue reading
This past weekend, for various reasons, I felt like playing Elder Scrolls V: Skyrim again. After a long time getting it to update, I was back in the Velothi Mountains and soon exploring Tolvald’s Cave. It was just as pretty … Continue reading
Last weekend, I was at MethodCon. It was a lot of fun. A highlight for me was getting to do a Let’s Build a World activity again. We devised a world with a square orbit, constant meteor showers, and a … Continue reading
The adventurers come across an uncanny mound in the forest. It sits next to the barely-worn deer path. Its shape suggests an artificial origin, but it has no stones or other markers nearby. It sits on higher ground, overlooking a … Continue reading
Someone on Metafilter recently linked to a Twitter account called Hard Sci-Fi Movies. SF movie plots + slightly harder science – huge coincidences and plot conveniences = hilarity. The Metafilter thread is just as much fun, if I do say … Continue reading
Last time, I mentioned the two poles of time travel theory: one, that the past is inelastic, and any change you make will always find a way to reset itself somehow; and two, that any change you make will have … Continue reading