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Tag Archives: theory

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Social combat and Cartesian dualism

Posted on 2016 September 25 by njwJuly 17, 2019

I’ve only played a few games that included dedicated social combat mechanics. And I’ve played even fewer that had social combat mechanics that actually seemed to work in play. Even when the mechanics made sense in themselves, the actual play … Continue reading →

Posted in Gaming | Tagged let me tell you about my character, playing, social contract, theory | 3 Replies

Finding third ways

Posted on 2016 August 20 by njwAugust 20, 2016

Joss Whedon has had a lot of influence on geeky storytelling, I think. Not just with his particular cleverness with dialogue, or in his original (though in their own way trope-laden) characterizations. The way I’m thinking of is in how … Continue reading →

Posted in Gaming | Tagged GMing, theory, tips and tricks | Leave a reply

“I wanna roll dice” vs. “Only roll when it’s truly difficult”

Posted on 2016 January 15 by njwJanuary 15, 2016

A lot of games, Blade & Crown included, have a specific statement that players should only roll for success on task attempts when there’s actually a chance of failure. If a halfway-competent sword-fighter is trying to hit a rock that’s … Continue reading →

Posted in Gaming | Tagged Blade & Crown, dice, social contract, theory, tips and tricks | 3 Replies

Campaign notes as literature

Posted on 2016 January 10 by njwJanuary 10, 2016

My monthly Blade & Crown game has been going for a little over four years now. I have a terrible memory, and so I keep somewhat detailed notes about what happens in each session. I keep these notes in a … Continue reading →

Posted in Gaming | Tagged let me tell you about my character, RPGs as art, theory, wikis | 2 Replies

Con of the North 2015, part 6: Microscope

Posted on 2015 March 18 by njwMarch 20, 2015

Following InSpectres, this was the second game I ran at CotN 2015. After last year’s game, I thought a longer, more in-depth palette would help clarify things somewhat, so I let the declarations go on until everyone was satisfied, not … Continue reading →

Posted in Gaming | Tagged actual play, Con of the North, conventions, Microscope, narrative control, social contract, theory | 4 Replies

Con of the North 2015, part 5: InSpectres

Posted on 2015 March 13 by njwMarch 13, 2015

My first game of Sunday, and well worth getting up a little early for. I was in one of Heather’s InSpectres games last year, so I was enthusiastic about getting another chance to play. Heather again did a great job … Continue reading →

Posted in Gaming | Tagged actual play, Con of the North, conventions, diversity, InSpectres, local, theory | Leave a reply

Con of the North 2015, part 3: HârnMaster

Posted on 2015 March 5 by njwMarch 6, 2015

You may know that one of my favorite fantasy RPGs is HârnMaster. I’m not much of a completist, but Hârn is one of the series that I have tried to get a lot of. I ran a long campaign using … Continue reading →

Posted in Gaming | Tagged actual play, Con of the North, conventions, GMing, Hârn & HârnMaster, theory, Traveller | Leave a reply

Traveller: The Bureaucrat Mini-Game

Posted on 2015 January 28 by njwAugust 22, 2021

Some of the published Traveller games from the 80s include a mini-game where the PCs must navigate a government bureaucracy. For example, one of the two sample adventures in the Traveller Book, called “Exit Visa”, is a bureaucracy navigation scenario. … Continue reading →

Posted in Gaming | Tagged meaningful & interesting choices, SF, theory, Traveller | Leave a reply

Worldbuilding How-To: Starting with principles

Posted on 2015 January 5 by njwJanuary 5, 2015

Discussion about where to start in building a world (for gaming or whatever else) often starts with the same question: top-down, or bottom-up? Do you start by detailing a little village, or by diving right into millennium-scale histories? There are … Continue reading →

Posted in Gaming | Tagged Microscope, nerd self-loathing, theory, tips and tricks, worldbuilding | Leave a reply

Why I don’t want you to tell me about your character

Posted on 2014 December 6 by njwDecember 6, 2014

So have I told you about my favorite Champions character? Well, third favorite actually, after The Human Cheese Grater and Bituminous Man, but he’s really my favorite in some ways because of the awesome time I, um, the time where … Continue reading →

Posted in Gaming | Tagged let me tell you about my character, social contract, theory | Leave a reply

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