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Tag Archives: rules variants & expansions

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Classification scheme for objects found in Zone 6N

Posted on 2013 November 16 by njwAugust 21, 2015

My friend John is doing a cross-blog community project called From the Zones. Folks are describing weird places, things and notions set in the universe(s) of the novel Roadside Picnic and the movie Stalker. Here’s a contribution from me: a … Continue reading →

Posted in Gaming | Tagged encounters, From the Zones, items, rules variants & expansions, SF, twelves | 3 Replies

Item: an amphora

Posted on 2013 November 10 by njwNovember 29, 2013

This is an amphora, like many used for shipping food, oil or other commodities. There are only two things that distinguish it from a thousand other amphorae: An ancient, extravagant script and glyph are inscribed on it; and A mud … Continue reading →

Posted in Gaming | Tagged Blade & Crown, encounters, items, rules variants & expansions, twelves | Leave a reply

The Quiet Year

Posted on 2013 September 7 by njwMarch 13, 2014

This Thursday, Real Life intervened again and we were short a player. Had been hoping to finish our playtest of The Bandit Map, the Blade & Crown scenario I’m playtesting. Instead, we played a game that one of the players … Continue reading →

Posted in Gaming | Tagged actual play, real life, reviews, rules variants & expansions, The Quiet Year | Leave a reply

How to invoke that item?

Posted on 2013 August 18 by njwNovember 29, 2013

How do you invoke an enchanted item? I always want magic to be evocative, and to help the players become more invested in the situation. For those reasons, just saying “I use my staff on the bad guy” seems… boring. … Continue reading →

Posted in Gaming | Tagged Blade & Crown, magic, rules variants & expansions, tips and tricks, Traits, twelves | Leave a reply

Blade & Crown: What magnitude of nodes?

Posted on 2013 August 13 by njwAugust 13, 2014

A question came up in last Sunday’s session of Blade & Crown: what’s the maximum magnitude of spell that a mage can align a node to? That is, if I know Metal Magic to level 3, can I align a … Continue reading →

Posted in Blade & Crown updates | Tagged Blade & Crown, errata, preserving mystery, rules variants & expansions | Leave a reply

Blade & Crown: The Bandit Map

Posted on 2013 May 13 by njwJanuary 4, 2014

I’m currently working on a full-fledged adventure for Blade & Crown called The Bandit Map. It starts when the PCs discover a mysterious scrap of paper. They soon learn that the paper holds the key to stopping the bandit attacks … Continue reading →

Posted in Blade & Crown updates | Tagged adventures, Blade & Crown, Con of the North, encounters, publishing, rules variants & expansions | Leave a reply

Item: a castle-tipped staff

Posted on 2013 May 11 by njwNovember 29, 2013

This staff, about seven feet tall, is made of gnarled ancient wood. Embedded in the tip is what appears to be a miniature castle tower, made of stone. The tower is fully crenelated and even has a few small windows … Continue reading →

Posted in Gaming | Tagged Blade & Crown, items, rules variants & expansions, twelves | Leave a reply

Item: a warhammer

Posted on 2013 April 21 by njwNovember 29, 2013

This warhammer is made from good materials (it is Quality +2), and has four deep red gems set into it. In a darkened place, you may notice that the gems have small glows inside them like nearly-cold embers. Possibilities: In … Continue reading →

Posted in Gaming | Tagged Blade & Crown, items, rules variants & expansions, twelves | Leave a reply

Search for the Emperor’s Treasure play report

Posted on 2013 April 19 by njwApril 20, 2013

Lately, I’ve been thinking about Search for the Emperor’s Treasure, and last Saturday night, I played it with a few folks. I’ve been hankering for it since I looked into Gaming Hoopla, and since Matt mentioned wanting to play it. … Continue reading →

Posted in Gaming | Tagged actual play, boardgames, rules variants & expansions | Leave a reply

Rules experiment: TGH minimum 1

Posted on 2013 April 12 by njwApril 12, 2013

Toughness is a pretty important characteristic in B&C. It gets used lots of places. It’s hopefully not a ‘god characteristic’ (that is, the One Important Characteristic that must be had at all cost), but it can be pretty important to … Continue reading →

Posted in Blade & Crown updates | Tagged Blade & Crown, rules variants & expansions, tips and tricks | Leave a reply

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