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Tag Archives: rules variants & expansions

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Blade & Crown dice probabilities

Posted on 2014 November 27 by njwNovember 27, 2014

As part of designing Blade & Crown, I was naturally curious how the dice mechanic works. Do large numbers of dice make characters succeed all the time? What’s the difference between rolling one die and rolling three? With the help … Continue reading →

Posted in Gaming | Tagged Blade & Crown, dice, rules variants & expansions, theory | Leave a reply

Free-form magic for Blade & Crown

Posted on 2014 November 9 by njwFebruary 9, 2016

Spell effects in Blade & Crown are intentionally unquantified. As I’ve said before, I like to keep magic mysterious, powerful and rare, and I think keeping it unquantified helps preserve mystery. Once you know that a fireball will emit 0.015625m3 … Continue reading →

Posted in Gaming | Tagged Blade & Crown, narrative control, preserving mystery, rules variants & expansions, social contract | Leave a reply

Blade & Crown: Getting Started

Posted on 2014 September 27 by njwNovember 30, 2014

Since so many people now have Blade & Crown thanks to the Bundle of Holding, I thought I’d do a quick guide to getting started with it. Where to begin? The example of play and How to Play: The Basics … Continue reading →

Posted in Blade & Crown updates, Gaming | Tagged Blade & Crown, Bundle of Holding, buying and selling, rules variants & expansions, tips and tricks | Leave a reply

The Bandit Map: Available at the Source

Posted on 2014 September 10 by njwSeptember 10, 2014

For anyone who wants to flip through the pages first, The Bandit Map is also available for purchase at The Source. (You know, the best FLGS in the universe.) They have both the color and the B&W editions. Go check … Continue reading →

Posted in Gaming | Tagged Blade & Crown, buying and selling, FLGS, publishing, rules variants & expansions | Leave a reply

The Bandit Map: It’s Here!

Posted on 2014 September 5 by njwSeptember 5, 2014

The Bandit Map is finally ready to buy! You can buy it in either a B&W printed format, a color printed format or a color PDF. It’s the first official adventure supplement for Blade & Crown. In it, the PCs … Continue reading →

Posted in Gaming | Tagged adventures, Blade & Crown, buying and selling, publishing, rules variants & expansions | Leave a reply

New Traits for Blade & Crown: Oblivious

Posted on 2014 August 26 by njwAugust 26, 2014

Another Trait that came out of a session with the monthly group: You are Oblivious. Little things don’t bother you, and even the big things aren’t that big a deal. It’s not that you’re stupid (which would imply a low … Continue reading →

Posted in Gaming | Tagged Blade & Crown, rules variants & expansions, Traits | Leave a reply

High-powered Blade & Crown

Posted on 2014 August 5 by njwAugust 13, 2014

The default for Blade & Crown is definitely on the ‘realistic human’ end of the scale, and that’s as it should be — that’s what I designed it for. But it can work with higher power levels. Traits are critical … Continue reading →

Posted in Gaming | Tagged Blade & Crown, Con of the North, rules variants & expansions, Traits | Leave a reply

Skill 0?

Posted on 2014 August 1 by njwAugust 1, 2014

With a mechanically grainy game like Blade & Crown, there can be a very large difference between unskilled and skilled. If you don’t have a skill, you might be able to use just your applicable characteristic, so long as the … Continue reading →

Posted in Gaming | Tagged Blade & Crown, rules variants & expansions, tips and tricks | 2 Replies

Surprise as a stance?

Posted on 2014 June 13 by njwJune 13, 2014

In Blade & Crown, combat stances are pretty important — so much so that I think they’re nearly essential. In fact, I think their use could be extended. One additional use is in surprise situations. As I stated in the … Continue reading →

Posted in Gaming | Tagged Blade & Crown, rules variants & expansions, tips and tricks | Leave a reply

A dice quirk about Blade & Crown

Posted on 2014 May 20 by njwMay 21, 2014

In my multi-year Blade & Crown campaign, a weird thing happened a couple sessions ago. A player rolled some dice. They then decided to use a Trait. Adding the Trait caused their roll to go down! How did that happen? … Continue reading →

Posted in Gaming | Tagged Blade & Crown, dice, rules variants & expansions, tips and tricks | 1 Reply

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