Would you be interested in a new edition of Blade & Crown? It’s now been out for more than six years. It’s had some small degree of success. I always wonder, though: would a new edition help it get more … Continue reading
Tag Archives: Blade & Crown
Last month, I got the chance to game with what I still consider my weekly group. Most of the time, I’m approximately 12 time zones away from them while they’re gaming. This makes it very difficult to join in to … Continue reading
If I ran an SF RPG these days, it’s very likely I would use the Silhouette rules to do it. The rules were pretty influential on Blade & Crown. I really like the “roll multiple D6, keep the highest, get … Continue reading
I included Fighting Styles in the rules because it seemed like a neat mechanic, and a nice way to get those kind of “I find that Thibault cancels out Capoferro” and “Aha, I see you studied with Heren of Lestul; … Continue reading
One common problem for B&C players is how to use the Variation Die when they’re rolling for Awareness. You don’t know what you’ve noticed yet, if anything, so how can you narrate the way you’re trying to notice things? My … Continue reading
I have already published a full sheet of disposable NPCs in The Bandit Map. But one can never have too many. Here is another whole band of bandits, with a little variation in equipment and ability. Each has a suggested … Continue reading
Another observation brought on by gaming with my ongoing Blade & Crown group: It can be quite fun to have players choose the combination of characteristic and skill with which they’re doing a given skill roll. B&C is meant to … Continue reading
Cyberpunk 2020 introduced me to the concept of the medical campaign, where the PCs are medics. They probably all share an ambulance, and go around saving people from disease and injury and whatnot. For some reason, this always struck me … Continue reading
This is another of the pre-gen characters from my Medieval Mountain Monastery Mystery scenario. Kathalla is not from Morensia, the main culture where the adventure is set; instead, she’s from a nearby kingdom that is, arguably, more advanced than the … Continue reading
Another classic personality trait that makes a good Trait: You are generally happy. Most of the time, you enjoy yourself. You usually seem to have a smile on your face, and your expression matches your feelings. Other people might take … Continue reading