A lot of games, Blade & Crown included, have a specific statement that players should only roll for success on task attempts when there’s actually a chance of failure. If a halfway-competent sword-fighter is trying to hit a rock that’s … Continue reading
Tag Archives: Blade & Crown
Episode 30 of Fresh Out of Tokens, featuring me, is up! When we recorded this last month, Tanya, David and I talked about all kinds of things: making it (or not) as a woman/trans/POC/otherwise marginalized game creator; diversity considerations when … Continue reading
Eek! Life is busy, and deadlines sneak up. I just realized that the deadline for event requests for Con of the North is today! If you’re planning to go and you haven’t already submitted your event picks, go to the … Continue reading
I continue to work hard on Calteir. I have big plans for this over the next month or so, meaning that posting here is only occasional. Mountains on the main Calteir map are the big focus right now. So I’m … Continue reading
I ran this at Con of the North, and since I had good luck with rerunning a game at last WisCon, I decided to do so again at WisCon 39. I was a little worried about whether or not anyone … Continue reading
And with my Minicon 50 posts finally written up, I’m heading off to WisCon! I’m not scheduled for a lot that’s gaming-related, and it looks like I might even have a schedule conflict or two, but here’s my relevant schedule … Continue reading
Minicon started well before the con itself for me. I’m on the programming staff, and have been for about the past decade, so I was partly involved in thinking up the panels and other events. I’ve also been doing the … Continue reading
After Heirs was my first game to GM: The Dooms that Came to Chaegrae. This game was an experiment in high-powered Blade & Crown. Each character had Traits rated 4, 3, 2 and 1 — considerably higher than the defaults. … Continue reading
Con of the North is this weekend. I still have a fair amount to prepare for “The Dooms that Came to Chaegrae”: Cards describing what different Trait ratings can do (designed, but not printed) Character sheets (characters are basically done, … Continue reading
During today’s B&C session, we briefly discussed healing of wounds. (Pretty much the entire party has one or another wounds, so it’s pretty important right now.) I suggested trying my proposed quick and easy healing rules, but quickly realized a … Continue reading