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Yearly Archives: 2019

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100 sessions so far

Posted on 2019 December 29 by njwDecember 29, 2019

While I was preparing for my most recent Blade & Crown campaign session, set in Calteir, I noticed that the wiki entry was number 100. That meant my campaign has had a full hundred sessions. Wow! Not sure how many … Continue reading →

Posted in Gaming | Tagged actual play, Blade & Crown, Calteir, wikis | Leave a reply

Social combat via CMP

Posted on 2019 November 30 by njwNovember 30, 2019

I designed B&C with no specific social combat system. As I’ve mentioned before, I and a lot of other people tend to find social combat rather deprotagonizing. That is not to say, though, that B&C couldn’t have a social combat … Continue reading →

Posted in Gaming | Tagged Blade & Crown, narrative control, rules variants & expansions, theory, tips and tricks | Leave a reply

New Traits for Blade & Crown: Naïve

Posted on 2019 October 14 by njwOctober 14, 2019

Another B&C Trait, not inspired by anything in particular: You are naïve. You tend to assume the purest motives in others, to look at the world with childish simplicity, and to perhaps assume that the way things appear now is … Continue reading →

Posted in Gaming | Tagged Blade & Crown, rules variants & expansions, Traits | Leave a reply

The old curio shop

Posted on 2019 September 29 by njwSeptember 29, 2019

A while ago, I happened past one of those old little stores that’s tucked away in an odd little spot and which seems to sell… something? Nothing? I always find these stores so mysterious. Who’s behind it all? How do … Continue reading →

Posted in Gaming | Tagged encounters, items, twelves | 2 Replies

Slight spike in sales

Posted on 2019 August 25 by njwAugust 25, 2019

There has been a small — very small, but still noticeable — spike in sales for Blade & Crown and the Bandit Map lately. I don’t think it’s been entirely thanks to Brian I., either. 🙂 I’m not entirely sure … Continue reading →

Posted in Gaming | Tagged Blade & Crown, buying and selling, publishing | 2 Replies

The right tool for the job

Posted on 2019 July 16 by njwOctober 24, 2019

In May, I got to go to WisCon again. (Recovering took a while, thus not getting around to posting last month.) There was a lot of great gaming programming, including some very fun and mind-expanding conversations. One thing that kept … Continue reading →

Posted in Gaming | Tagged buying and selling, conventions, D&D, reviews, theory, WisCon | 2 Replies

Embracing contradictions in worldbuilding

Posted on 2019 May 18 by njwMay 18, 2019

Imagine that someone wrote a travel guide to the US with the power to shape reality. Whatever the authors write is the way reality is, forever and ever. Imagine that that travel guide was only 50 pages long. The authors … Continue reading →

Posted in Gaming | Tagged diversity, GMing, snippets from Calteir, theory, tips and tricks, worldbuilding | 1 Reply

Exploring

Posted on 2019 April 30 by njwApril 30, 2019

Why does Traveller’s Imperium have a Scout Service? This is a question that has bothered me for a long time. The Imperium, in its most common iteration, is more than a thousand years old. There isn’t a star system that … Continue reading →

Posted in Gaming | Tagged diversity, preserving mystery, theory | 4 Replies

A simple RPG: 8 Tokens

Posted on 2019 March 31 by njwOctober 31, 2020

The GM and players agree on a setting and general scenario. Think of a character. Write down three things your character is good at, and one thing your character is really good at. Write each in the form of “[Really … Continue reading →

Posted in Gaming | Tagged 8 Tokens, complete game, gaming on the cheap, publishing, rules variants & expansions | Leave a reply

A brief reminder

Posted on 2019 February 28 by njwFebruary 28, 2019

Diversity of representation is quite important, if we’re going to have a better world. But diversity of creators is just as important, perhaps even more. Corporations are figuring out how to get the “diversity” label slapped on without actually changing … Continue reading →

Posted in Gaming | Tagged diversity, manifestoes, publishing | Leave a reply

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