While I was preparing for my most recent Blade & Crown campaign session, set in Calteir, I noticed that the wiki entry was number 100. That meant my campaign has had a full hundred sessions. Wow! Not sure how many … Continue reading
Yearly Archives: 2019
I designed B&C with no specific social combat system. As I’ve mentioned before, I and a lot of other people tend to find social combat rather deprotagonizing. That is not to say, though, that B&C couldn’t have a social combat … Continue reading
Another B&C Trait, not inspired by anything in particular: You are naïve. You tend to assume the purest motives in others, to look at the world with childish simplicity, and to perhaps assume that the way things appear now is … Continue reading
A while ago, I happened past one of those old little stores that’s tucked away in an odd little spot and which seems to sell… something? Nothing? I always find these stores so mysterious. Who’s behind it all? How do … Continue reading
There has been a small — very small, but still noticeable — spike in sales for Blade & Crown and the Bandit Map lately. I don’t think it’s been entirely thanks to Brian I., either. 🙂 I’m not entirely sure … Continue reading
In May, I got to go to WisCon again. (Recovering took a while, thus not getting around to posting last month.) There was a lot of great gaming programming, including some very fun and mind-expanding conversations. One thing that kept … Continue reading
Imagine that someone wrote a travel guide to the US with the power to shape reality. Whatever the authors write is the way reality is, forever and ever. Imagine that that travel guide was only 50 pages long. The authors … Continue reading
Why does Traveller’s Imperium have a Scout Service? This is a question that has bothered me for a long time. The Imperium, in its most common iteration, is more than a thousand years old. There isn’t a star system that … Continue reading
The GM and players agree on a setting and general scenario. Think of a character. Write down three things your character is good at, and one thing your character is really good at. Write each in the form of “[Really … Continue reading
Diversity of representation is quite important, if we’re going to have a better world. But diversity of creators is just as important, perhaps even more. Corporations are figuring out how to get the “diversity” label slapped on without actually changing … Continue reading