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Author Archives: njw

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Con of the North 2016: Almost entirely great

Posted on 2016 February 15 by njwFebruary 15, 2016

Con of the North 2016 is now over. I’m recovering from a little bit of con crud. I usually don’t suffer from that kind of thing, but other commitments necessitated getting to the con on Saturday with far too little … Continue reading →

Posted in Gaming | Tagged Con of the North, conventions, real life | 1 Reply

Lots to do before Con of the North

Posted on 2016 February 11 by njwFebruary 11, 2016

Con of the North 2016 starts tomorrow, and I still have a lot to do: Paint some markers for my Blade & Crown game Transfer a bunch of prep to my netbook Create one or two more PCs Print all … Continue reading →

Posted in Gaming | Tagged Blade & Crown, boardgames, Con of the North, conventions, local, Taiwan | Leave a reply

Blade & Crown errata: SIZ for NPCs

Posted on 2016 February 9 by njwSeptember 17, 2016

A sagacious reader noticed another actual error in Blade & Crown: the human encounters (starting c. page 122) have their SIZ calculated wrong. There was a stage in the development of the rules where SIZ was calculated as (STR × … Continue reading →

Posted in Blade & Crown updates | Tagged Blade & Crown, characters, errata, publishing | Leave a reply

80 Days review: Good, but way too frustrating

Posted on 2016 February 5 by njwAugust 21, 2021

Like a lot of people, I’ve played the Android game 80 Days a bit lately. I like a lot of the writing, which is generally quite clever. Although based on Verne’s novel, it has a lot of additions, in the … Continue reading →

Posted in Gaming | Tagged computers & RPGs, diversity, meaningful & interesting choices, reviews | Leave a reply

Ryuutama continues

Posted on 2016 January 31 by njwFebruary 9, 2016

The weekly group continues to play Ryuutama. We’re getting more familiar with the system, albeit not fully learning it. (There are enough technicalities and exceptions in the rules that we continue needing to check the book on a pretty frequent … Continue reading →

Posted in Gaming | Tagged actual play, GMing, narrative control, Ryuutama | Leave a reply

Two important posts

Posted on 2016 January 28 by njwJanuary 28, 2016

Two very important articles on different blogs have been posted recently: Tanya D has some very important things to say about getting paid as a marginalized person. And how a lot of our work around diversity ends up getting repaid … Continue reading →

Posted in Gaming | Tagged buying and selling, diversity, publishing, real life | Leave a reply

Celestial Empire no longer published

Posted on 2016 January 26 by njwJanuary 26, 2016

I missed this post from Gianni Vacca back in September: Due to all the changes going on with Chaosium and their Basic Roleplaying/D100-based systems, Alephtar Games has lost licensing rights for Chaosium games, so Celestial Empire is no longer going … Continue reading →

Posted in Gaming | Tagged buying and selling, China, publishing | 1 Reply

Blade & Crown errata: damage factors for thrown spears

Posted on 2016 January 22 by njwJanuary 23, 2016

Another couple small errata for Blade & Crown: the damage factors for thrown spears and javelins are probably wrong. I think the actual pierce damage factor for a throwing spear should be around 6, instead of the 2 it is … Continue reading →

Posted in Gaming | Tagged Blade & Crown, errata | Leave a reply

“I wanna roll dice” vs. “Only roll when it’s truly difficult”

Posted on 2016 January 15 by njwJanuary 15, 2016

A lot of games, Blade & Crown included, have a specific statement that players should only roll for success on task attempts when there’s actually a chance of failure. If a halfway-competent sword-fighter is trying to hit a rock that’s … Continue reading →

Posted in Gaming | Tagged Blade & Crown, dice, social contract, theory, tips and tricks | 3 Replies

Campaign notes as literature

Posted on 2016 January 10 by njwJanuary 10, 2016

My monthly Blade & Crown game has been going for a little over four years now. I have a terrible memory, and so I keep somewhat detailed notes about what happens in each session. I keep these notes in a … Continue reading →

Posted in Gaming | Tagged let me tell you about my character, RPGs as art, theory, wikis | 2 Replies

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