The other FLGS (after going to two branches of Alchemy) I had to visit in Taiwan was 女巫店 Witch House. It’s not strictly an FLGS, I suppose. They sell games, and they’re plenty friendly. Primarily, though, Witch House is a … Continue reading
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Metatopia is a con in New Jersey that’s aimed at indie game creators. I heard a few reports about last year’s con, and it sounded pretty amazing. The folks who run it also seem to have a pretty good sense … Continue reading
I was lucky enough to have Blade & Crown in the Indie Treasure Trove +2. The Bundle of Holding continues to be a great way to get a bunch of cool RPGs for very little money. The Indie Treasure Trove … Continue reading
Another of my treasures from that Taiwan trip was the three volumes of 三体 The Three-Body Problem, by 刘慈欣 Liu Cixin. In the small amount of time I had to look, I tried a couple of Mainland import bookstores, but … Continue reading
When I went to Taiwan in June, I tried to do what I could to support the local gaming scene. When I visited Alchemy on Zhongxiao, I bought what looked like a great game, produced in Taiwan: 美麗島風雲, translated as … Continue reading
I keep making progress on Calteir. The CSS for the main webpage all seems squared away. Some very kind folks have given me very good advice about the campaign in general, and I’m doing a lot of thinking about all … Continue reading
Not only did I finish a major rework of the main Calteir map (second in priority to the Morensia map re-edit), I’ve finished a bunch of small details for the Kreshar region and re-did the infeudation map to show all … Continue reading
You may have noticed what a big fan I am of Chad Davidson’s Heirs to the Lost World. It’s set in a 17th century New World where the Aztecs and Maya had access to powerful magic, and so the Conquest … Continue reading
I continue to work hard on Calteir. I have big plans for this over the next month or so, meaning that posting here is only occasional. Mountains on the main Calteir map are the big focus right now. So I’m … Continue reading
The main focus of my development for Calteir has long since been Morensia, a semi-unified island country in the north. For nearly four years now, my monthly Blade & Crown group has been adventuring in one tiny corner of this … Continue reading