Another observation brought on by gaming with my ongoing Blade & Crown group: It can be quite fun to have players choose the combination of characteristic and skill with which they’re doing a given skill roll. B&C is meant to … Continue reading
Tag Archives: Blade & Crown
Cyberpunk 2020 introduced me to the concept of the medical campaign, where the PCs are medics. They probably all share an ambulance, and go around saving people from disease and injury and whatnot. For some reason, this always struck me … Continue reading
This is another of the pre-gen characters from my Medieval Mountain Monastery Mystery scenario. Kathalla is not from Morensia, the main culture where the adventure is set; instead, she’s from a nearby kingdom that is, arguably, more advanced than the … Continue reading
Another classic personality trait that makes a good Trait: You are generally happy. Most of the time, you enjoy yourself. You usually seem to have a smile on your face, and your expression matches your feelings. Other people might take … Continue reading
Since the last time I collected my current Blade & Crown campaign notes into a PDF, they have (of course) only grown. I recently completed a re-read of them. It was very instructive, as well as fun. This time, I … Continue reading
Since my move to Taiwan, my monthly Blade & Crown group has continued pretty much unabated. Our group is now pretty widely scattered. Most of the players are in the Twin Cities, but one is in the Pacific Northwest, and … Continue reading
Convergence finally asks me to be an Invited Participant, and what happens? I’m not even in the country for it. It’s been a major break between posts here, and for good reason. At the beginning of May, I started a … Continue reading
Con of the North 2016 starts tomorrow, and I still have a lot to do: Paint some markers for my Blade & Crown game Transfer a bunch of prep to my netbook Create one or two more PCs Print all … Continue reading
A sagacious reader noticed another actual error in Blade & Crown: the human encounters (starting c. page 122) have their SIZ calculated wrong. There was a stage in the development of the rules where SIZ was calculated as (STR × … Continue reading
Another couple small errata for Blade & Crown: the damage factors for thrown spears and javelins are probably wrong. I think the actual pierce damage factor for a throwing spear should be around 6, instead of the 2 it is … Continue reading