If you’re in the Twin Cities, visit the Source. Not only is it arguably the best FLGS in the universe, it now has several copies of the print edition of Blade & Crown for sale. I hand-delivered them last night. … Continue reading
Tag Archives: Blade & Crown
At some point in their travels, the PCs find a silvery ring with a single hemispherical star sapphire mounted in it. The star seems to dance and shift depending on the angle it’s viewed at. The metal of the ring … Continue reading
A lot of gaming folks seem to be using their blogs as places to display and store their campaign worlds. Blogs have a lot of advantages for this kind of worldbuilding. If your purpose is to have audience interaction, then … Continue reading
Over at the Everwayan, John has been doing occasional updates on our Blade & Crown game. He gave a very nice illustration of Eric Stoltz as his character Red. For the record, here’s Meg Ryan as my character, Sirene: Add … Continue reading
In the marketplace, or sometimes in other areas of town, there’s a man of indeterminate age who carries a great wooden box on his back. When someone asks him what he sells, he will take the box down off his … Continue reading
Today, I received a final black & white proof from Lulu. It was good, so the game is now for sale there. Go buy a copy! … Continue reading
Keeping combat straight can be tricky. When everyone at the table agrees to keep things loose, it’s possible to forego maps and rely on oral description of what’s going on. And, of course, the system can help this; I can … Continue reading
After viewing multiple print samples of Blade & Crown from Lightning Source, Inc., I decided it was worth trying a different printer. I’ve now seen one proof from Lulu, and it was very nice. I’ve got another sample in the … Continue reading
How do you award experience points? The standard method comes down to GM caveat: “Jane, you convinced the mayor to allow that dragon in town; you get 3 XP.” That can work well, especially in a system like Blade & … Continue reading