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Author Archives: njw

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Another cool FLGS: Dungeons End

Posted on 2014 July 1 by njwJuly 1, 2014

On my way through Duluth yesterday, I stopped at an FLGS I’d heard of: Dungeons End. (No apostrophe.) Seems like the Duluth area has several FLGSs; I think I decided to check this one out more or less at random. … Continue reading →

Posted in Gaming | Tagged buying and selling, dice, FLGS, local | 1 Reply

Busy, busy, busy

Posted on 2014 June 25 by njwJune 25, 2014

With vacation time comes the chance to get more work done. Such is life for the non-full time game designer. Over the past week or so, I’ve been working on a bunch of different projects: The Bandit Map. This continues … Continue reading →

Posted in Gaming | Tagged Blade & Crown, Calteir, Convergence, meta, publishing, real life | Leave a reply

RPGNet Q&A, July 8

Posted on 2014 June 21 by njwJune 21, 2014

Worth noting: I’ve arranged with Dan Davenport to do an IRC-based Q&A. It’ll be on July 8, from 7 to 9 pm CDT. I’ll post a reminder when it’s closer to the arranged time. To get into the chat, you … Continue reading →

Posted in Gaming | Tagged Blade & Crown, meta, publishing | Leave a reply

Super-legality for PCs

Posted on 2014 June 17 by njwAugust 21, 2021

Here are some common campaign styles for RPGs: The PCs live as ‘space assholes’ or ‘murderhobos’, wandering in search of fame and fortune. They are either able to skirt the law, or stay just ahead of it. The PCs work … Continue reading →

Posted in Gaming, Uncategorized | Tagged Fiasco, Hârn & HârnMaster, InSpectres, meaningful & interesting choices, reviews, theory | 5 Replies

Surprise as a stance?

Posted on 2014 June 13 by njwJune 13, 2014

In Blade & Crown, combat stances are pretty important — so much so that I think they’re nearly essential. In fact, I think their use could be extended. One additional use is in surprise situations. As I stated in the … Continue reading →

Posted in Gaming | Tagged Blade & Crown, rules variants & expansions, tips and tricks | Leave a reply

Blade & Crown Open Thread 1: How are you using it?

Posted on 2014 June 8 by njwJuly 9, 2014

After some discussion last month, I realized that there’s no designated place on this blog to discuss Blade & Crown. So, with no further ado, here’s an open thread to do just that. And here’s a discussion topic to start … Continue reading →

Posted in Blade & Crown updates, Gaming | Tagged Blade & Crown, meta, open thread, Q&A | 8 Replies

WisCon 38, part 3: Wrap-up

Posted on 2014 June 5 by njwJune 5, 2014

Other general things WisCon 38 has me thinking about: As always, WisCon this year had a lot of powerful, important discussions. The discussion about social isolation was, for me, the one most directly related to gaming. But an ongoing, overall … Continue reading →

Posted in Gaming | Tagged conventions, diversity, WisCon | Leave a reply

WisCon 38, part 2: Actual gaming

Posted on 2014 June 2 by njwFebruary 22, 2020

This WisCon, I did a fair amount of actual gaming. Foremost among these, of course, was my Mountain Monastery Murder Mystery. As I’ve mentioned before, this is set in a monastery/abbey of Sister Earth, in my main campaign world, Calteir. … Continue reading →

Posted in Gaming | Tagged 5M, actual play, Blade & Crown, boardgames, Calteir, conventions, scheduling, WisCon | 5 Replies

WisCon 38, part 1: Social Isolation

Posted on 2014 May 30 by njwMay 29, 2015

As I mentioned before, a lot of the panels I went to at WisCon this year didn’t have much to do with gaming. This one, however, did: Social Isolation and WisCon For many of us, WisCon can be a magical … Continue reading →

Posted in Gaming | Tagged "productivity", conventions, diversity, nerd self-loathing, WisCon | 6 Replies

WisCon: Yay!

Posted on 2014 May 26 by njwMay 26, 2014

WisCon is over. Post-con blues have set in. But I have many pleasant memories. It was a great con. Not a lot that’s relevant to this blog, but I’ll be writing about a few things in upcoming posts. For now, … Continue reading →

Posted in Gaming | Tagged conventions, WisCon | Leave a reply

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