Joss Whedon has had a lot of influence on geeky storytelling, I think. Not just with his particular cleverness with dialogue, or in his original (though in their own way trope-laden) characterizations. The way I’m thinking of is in how … Continue reading
Yearly Archives: 2016
Don’t look now*, but SJG’s Warehouse 23 basement is back. All sorts of weird objects, many hilarious, many slightly creepy, many just kind of head-scratchingly incomprehensible. My favorite continues to be the 1:1 scale map of North America. Potentially good … Continue reading
Since my move to Taiwan, my monthly Blade & Crown group has continued pretty much unabated. Our group is now pretty widely scattered. Most of the players are in the Twin Cities, but one is in the Pacific Northwest, and … Continue reading
Convergence finally asks me to be an Invited Participant, and what happens? I’m not even in the country for it. It’s been a major break between posts here, and for good reason. At the beginning of May, I started a … Continue reading
I haven’t even written up Con of the North, Minicon is this weekend, David Ladyman is kickstarting a new version of Star Traders, and games with the weekly group deserve to be written up… But there are big changes going … Continue reading
Friday, I got to the Con late as usual. I was hoping to get there in mid-afternoon, but several minor crises meant the first game I could actually play started at 6pm. Even more unfortunate, John had had to cancel … Continue reading
Con of the North 2016 is now over. I’m recovering from a little bit of con crud. I usually don’t suffer from that kind of thing, but other commitments necessitated getting to the con on Saturday with far too little … Continue reading
Con of the North 2016 starts tomorrow, and I still have a lot to do: Paint some markers for my Blade & Crown game Transfer a bunch of prep to my netbook Create one or two more PCs Print all … Continue reading
A sagacious reader noticed another actual error in Blade & Crown: the human encounters (starting c. page 122) have their SIZ calculated wrong. There was a stage in the development of the rules where SIZ was calculated as (STR × … Continue reading
Like a lot of people, I’ve played the Android game 80 Days a bit lately. I like a lot of the writing, which is generally quite clever. Although based on Verne’s novel, it has a lot of additions, in the … Continue reading