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Tag Archives: GMing

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Gaming tools: My gaming bag

Posted on 2012 December 20 by njwDecember 24, 2012

Whenever I GM, and fairly often when I don’t, I lug this thing with me. It’s a gym bag, Oleg Cassini I think, that I acquired for free somewhere along the line. It’s just about the right size. It usually … Continue reading →

Posted in Gaming | Tagged Blade & Crown, buying and selling, conventions, GMing, maps and mapping, tips and tricks, tools | 2 Replies

Worldbuilding: blog or not?

Posted on 2012 December 11 by njwNovember 28, 2013

A lot of gaming folks seem to be using their blogs as places to display and store their campaign worlds. Blogs have a lot of advantages for this kind of worldbuilding. If your purpose is to have audience interaction, then … Continue reading →

Posted in Gaming | Tagged Blade & Crown, computers & RPGs, gaming on the cheap, GMing, reviews, tips and tricks, tools, wikis, worldbuilding | Leave a reply

Luck point economies: the lesson from money

Posted on 2012 December 8 by njwDecember 27, 2013

I like games that use hero/fate/plot/benny/luck points. These points work differently in different games, of course, but they generally tend towards giving the players small amounts of narrative control as a reward for doing cool things. In some game sessions, … Continue reading →

Posted in Gaming | Tagged GMing, luck points, theory, tips and tricks | Leave a reply

Worldbuilding ain’t bad

Posted on 2012 December 7 by njwNovember 7, 2013

Every time I’ve been to WisCon, I think, I’ve been to the “Let’s Build a World” panel. In it, the panel and the audience build a very well-functioning and detailed world from first principles, all within an hour. (Those first … Continue reading →

Posted in Gaming | Tagged conventions, fictional nonfiction, GMing, manifestoes, nerd self-loathing, reprints, theory, worldbuilding | 2 Replies

In praise of Patrons

Posted on 2012 November 28 by njwNovember 29, 2013

One of my favorite GM aids is from the black book version of the Traveller RPG. It is Supplement 6: 76 Patrons. It presents 76 different patron encounters, each with a variety of different possible twists. The patrons are organized … Continue reading →

Posted in Gaming | Tagged diversity, encounters, GMing, reviews, SF, tips and tricks, Traveller, twelves | 4 Replies

Ikea worldbuilding

Posted on 2012 November 26 by njwSeptember 22, 2013

At last WisCon, there were several great panels about worldbuilding. One, in particular, brought up the concept of using different standard blocks, like “elves who are immortal and hate dwarves”, “the monotheistic religion is on a crusade to destroy the … Continue reading →

Posted in Gaming | Tagged GMing, theory, tips and tricks, WisCon, worldbuilding | Leave a reply

Bad guy, plan and flaws

Posted on 2012 November 22 by njwDecember 24, 2012

One question I’ve often gotten at “Beginning GM” panels is, how do you write an RPG scenario? For a lot of beginning GMs, this can be a daunting task; it feels like you have to write a novel from scratch, … Continue reading →

Posted in Gaming | Tagged beginning GMing, GMing, tips and tricks | Leave a reply

1, 2, 3, Point!

Posted on 2012 November 21 by njwFebruary 11, 2013

How do you award experience points? The standard method comes down to GM caveat: “Jane, you convinced the mayor to allow that dragon in town; you get 3 XP.” That can work well, especially in a system like Blade & … Continue reading →

Posted in Gaming | Tagged Blade & Crown, experience points, GMing, social contract, tips and tricks | 2 Replies

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