I participate in the House of Indie Games track at Con of the North. We’re mostly just a bunch of friends who like indie games. Two of us have even published our own indie games (Blade & Crown and Heirs … Continue reading
Tag Archives: Con of the North
A couple days ago, the Con of the North 2015 program book came in the mail. And it is very big. Here’s the 2015 book, with the 2014 book for comparison: The new program book is letter size, with glossy … Continue reading
As with last year, I’m wondering what to run at next year’s Con of the North. Somehow the submission deadline always comes up too quickly! Here’s what I’m thinking of so far: The Dooms that Came to Chaegrae. This is … Continue reading
The default for Blade & Crown is definitely on the ‘realistic human’ end of the scale, and that’s as it should be — that’s what I designed it for. But it can work with higher power levels. Traits are critical … Continue reading
After some discussion on Steve Brust’s blog, I’m wondering if it’s possible to list all the cons in this area. There really are a lot of them, and it’s very easy to lose track. I’ve seen various attempts to concatenate … Continue reading
If you missed my Mountain Monastery Mystery at Con of the North, you’ll get another chance to play it this coming Memorial Day weekend (May 23-26) at WisCon! WisCon is a wonderful convention with amazingly deep conversations, but it hasn’t … Continue reading
As always, Con of the North is one of the best weekends of gaming for me. I don’t know how many people attend it, though I suspect the number is in the 500-1000 range. There are bigger cons in the … Continue reading
Sunday’s last game was John’s Fate of Ringworld. There was a pretty brief introduction to the setting — not much needed, because we were all at least mostly familiar with Niven’s Ringworld — then character generation. John had added two … Continue reading
After Artemis, I ended up going to dinner with John and Chad — it’d been a very long time since I’d seen Chad, so the chance to catch up was irresistible. We shared a pizza and chatted about work and … Continue reading
Saturday night, I had somehow managed to get tickets for two two-hour blocks of Artemis Starship Bridge Simulator in a row. As I’ve mentioned before, I find this game to be pretty revolutionary — it’s equal parts LARP, LAN game, … Continue reading