I’ve been running this quite a bit at recent cons. It’s a lot of fun. We ended up with a world with some pretty weird physics: light moves in discrete packets, sound is faster than light, gravity is bouncy and … Continue reading
Yearly Archives: 2015
Now that it’s nearly a month after Minicon, and there have even been other cons since then, I should probably start writing things up a bit more briefly, lest I never get these done. Work continues to be busy, but … Continue reading
Apologies for again taking so long between posts. Real Life continues to assert itself in ways that mean no time for posting here. In lieu of a content-ful post, here are even more clouds for mapping purposes: Clouds for Mapping … Continue reading
Minicon started well before the con itself for me. I’m on the programming staff, and have been for about the past decade, so I was partly involved in thinking up the panels and other events. I’ve also been doing the … Continue reading
It’s been another hectic week here, so that means another batch of four beautiful, all-natural, free-range clouds for your mapping uses. As before, I’m putting these into the public domain, but I appreciate credit and notice if you use them … Continue reading
Minicon 50 was mostly great, with lots of good panels, gaming and generally hanging out with cool people. I’m now mostly exhausted. Still catching up on sleep, so catching up here will have to wait a few days. I have … Continue reading
As so often seems to be the case, with all of Con of the North written up, I already have another con coming. Minicon 50 is this weekend. This isn’t the 50th anniversary of Minicon, because in early years the … Continue reading
Following Lady Blackbird, I finally met up with Adam of the Side Project Podcast. We’d been trying to get together all con, but the con’s schedule grid — four hour sessions with no transit time — doesn’t allow for much … Continue reading
Sunday evening, I had dinner with John, who then headed out. The con was winding down and lots of people were already gone. I decided to stick around a bit longer, to soak up a bit more Con atmosphere, and … Continue reading
Following InSpectres, this was the second game I ran at CotN 2015. After last year’s game, I thought a longer, more in-depth palette would help clarify things somewhat, so I let the declarations go on until everyone was satisfied, not … Continue reading