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Yearly Archives: 2015

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Idle thoughts about 三体 The Three Body Problem

Posted on 2015 September 23 by njwSeptember 23, 2015

Another of my treasures from that Taiwan trip was the three volumes of 三体 The Three-Body Problem, by 刘慈欣 Liu Cixin. In the small amount of time I had to look, I tried a couple of Mainland import bookstores, but … Continue reading →

Posted in Gaming | Tagged China, prose fiction, reviews, SF, Taiwan | Leave a reply

Review: 美麗島風雲 The Wonderful Island

Posted on 2015 September 11 by njwSeptember 11, 2015

When I went to Taiwan in June, I tried to do what I could to support the local gaming scene. When I visited Alchemy on Zhongxiao, I bought what looked like a great game, produced in Taiwan: 美麗島風雲, translated as … Continue reading →

Posted in Gaming | Tagged boardgames, reviews, Taiwan, tips and tricks | 1 Reply

Calteir: Working in the pixel mines

Posted on 2015 September 8 by njwSeptember 8, 2015

I keep making progress on Calteir. The CSS for the main webpage all seems squared away. Some very kind folks have given me very good advice about the campaign in general, and I’m doing a lot of thinking about all … Continue reading →

Posted in Gaming | Tagged Calteir, publishing, worldbuilding | Leave a reply

Calteir: Continued progress

Posted on 2015 August 23 by njwAugust 23, 2015

Not only did I finish a major rework of the main Calteir map (second in priority to the Morensia map re-edit), I’ve finished a bunch of small details for the Kreshar region and re-did the infeudation map to show all … Continue reading →

Posted in Gaming | Tagged Calteir, maps and mapping, worldbuilding | Leave a reply

Heirs in the latest Bundle of Holding

Posted on 2015 August 19 by njwAugust 19, 2015

You may have noticed what a big fan I am of Chad Davidson’s Heirs to the Lost World. It’s set in a 17th century New World where the Aztecs and Maya had access to powerful magic, and so the Conquest … Continue reading →

Posted in Gaming | Tagged Bundle of Holding, buying and selling, Heirs to the Lost World, publishing | Leave a reply

Pre-gen PCs 1: Pijada the Ex-Warrior

Posted on 2015 August 5 by njwSeptember 17, 2016

I continue to work hard on Calteir. I have big plans for this over the next month or so, meaning that posting here is only occasional. Mountains on the main Calteir map are the big focus right now. So I’m … Continue reading →

Posted in Gaming | Tagged Blade & Crown, Calteir, characters, diversity, example characters, tools | Leave a reply

Calteir: Morensia map revision done!

Posted on 2015 July 31 by njwJuly 31, 2015

The main focus of my development for Calteir has long since been Morensia, a semi-unified island country in the north. For nearly four years now, my monthly Blade & Crown group has been adventuring in one tiny corner of this … Continue reading →

Posted in Gaming | Tagged Calteir, maps and mapping, worldbuilding | Leave a reply

WisCon 39, part 3: Are casual gamers “real” gamers?

Posted on 2015 July 24 by njwJuly 24, 2015

How do you structure a discussion about gaming? What kinds of gaming count as gaming? How do you assume your audience relates to gaming — as creators, players or something else? Do you assume your audience is all gamers? Do … Continue reading →

Posted in Gaming | Tagged conventions, diversity, manifestoes, nerd self-loathing, scheduling, WisCon | Leave a reply

Behind and forward

Posted on 2015 July 7 by njwJuly 7, 2015

Convergence 2015 is over. Was some two days ago, actually. But the combination of being 13 hours away from CST, then coming right back into Convergence, is still messing with me. I’m starting to get back into the flow of … Continue reading →

Posted in Gaming | Tagged conventions, Convergence, real life, WisCon | Leave a reply

Convergence 2015 schedule

Posted on 2015 July 2 by njwJanuary 5, 2016

And Convergence 2015 is already here. I managed to only get onto two panels: Dystopia of Philip K. Dick: From Page to Screen We’ve probably all seen his stories on screen without necessarily knowing it. From Blade Runner to Total … Continue reading →

Posted in Gaming | Tagged conventions, Convergence, SF | 2 Replies

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