Executive summary: Minicon 49 was lots of fun. In the same vein as this year’s Con of the North, I was rushing to get to the con on time Friday. If this keeps holding true, I’ll need to start asking … Continue reading
Tag Archives: conventions
Another delay between posts… This weekend is Minicon 49, so for the past nigh-unto-week I’ve been working on the Pocket Program and various other con committee-like duties. (The pocket programs are now printed! Yay!) At Minicon, I’m going to be … Continue reading
As always, Con of the North is one of the best weekends of gaming for me. I don’t know how many people attend it, though I suspect the number is in the 500-1000 range. There are bigger cons in the … Continue reading
Sunday’s last game was John’s Fate of Ringworld. There was a pretty brief introduction to the setting — not much needed, because we were all at least mostly familiar with Niven’s Ringworld — then character generation. John had added two … Continue reading
After Artemis, I ended up going to dinner with John and Chad — it’d been a very long time since I’d seen Chad, so the chance to catch up was irresistible. We shared a pizza and chatted about work and … Continue reading
Saturday night, I had somehow managed to get tickets for two two-hour blocks of Artemis Starship Bridge Simulator in a row. As I’ve mentioned before, I find this game to be pretty revolutionary — it’s equal parts LARP, LAN game, … Continue reading
The afternoon game for Saturday was one I was running, using Blade & Crown. It was in some ways very conventional, but in many others one of the most experimental games I’ve run. The scenario was this: various religious dignitaries … Continue reading
Friday night, I decided to return home right after John’s game. I had a cold brewing, and I was also really tired from a week of work and prep. So my next game was Saturday morning: Lost Voyages of Sindbad. … Continue reading
My second game of the night, and the first one where I was playing rather than GMing. This was pretty loose and free, with character generation incorporated into the beginning of the session and (apparently) the adventure taking direct inspiration … Continue reading
Rush hour messed with my schedule in getting to the con. It ended up being kinda dicey whether I’d get to my first game on time. I got annoyed with the parking — I thought this new hotel was supposed … Continue reading