I noticed a few days ago that many of the stats for the sample characters on the Blade & Crown website (see the Downloads section) were wrong. (What’s that truism about how sample characters are never achievable within the game … Continue reading
Tag Archives: publishing
I’m currently working on a full-fledged adventure for Blade & Crown called The Bandit Map. It starts when the PCs discover a mysterious scrap of paper. They soon learn that the paper holds the key to stopping the bandit attacks … Continue reading
I wish people would stop referring to RPG lines as “dead”. (It’s not hard to find examples of this phenomenon.) RPGs don’t die; they just stop being supported. If an RPG has never been played by anyone, anywhere, but someone, … Continue reading
Carl Walter is converting a pre-existing campaign over to Blade & Crown, and wrote me to ask several questions about how to do so. Rather than just replying to him, I asked if it’d be okay if I quoted his … Continue reading
I got to the con later than I’d hoped, Friday afternoon. Lots of games were already in progress. I found my friend Alan, and we chatted a bit; he’d already been at the con for a few hours. He’d earlier … Continue reading
If you’re in the Twin Cities, visit the Source. Not only is it arguably the best FLGS in the universe, it now has several copies of the print edition of Blade & Crown for sale. I hand-delivered them last night. … Continue reading
Today, I received a final black & white proof from Lulu. It was good, so the game is now for sale there. Go buy a copy! … Continue reading
After viewing multiple print samples of Blade & Crown from Lightning Source, Inc., I decided it was worth trying a different printer. I’ve now seen one proof from Lulu, and it was very nice. I’ve got another sample in the … Continue reading