Convergence 2014 is nigh — this coming weekend, in fact. Convergence is getting bigger and bigger. So big that people are avoiding it. As Yogi Berra said, “Nobody goes there anymore. It’s too crowded.” So big, too, that it feels … Continue reading
Tag Archives: Convergence
With vacation time comes the chance to get more work done. Such is life for the non-full time game designer. Over the past week or so, I’ve been working on a bunch of different projects: The Bandit Map. This continues … Continue reading
Convergence is still the con where I talk about gaming the most. Why not at other conventions, like Con of the North (where there’s tons of gaming) or WisCon (where discussions are such a major focus, and so deep and … Continue reading
Like a lot of general-purpose SF conventions, I didn’t do much actual gaming at Convergence. There’s a lot of gaming on the 22nd floor, but a) getting there, with the long lines for the elevators, is a major hassle and … Continue reading
My last panel of Convergence. This one also went pretty well. We started by discussing how different types of gaming are socially sanctioned. Are social games more acceptable somehow? What about games that are easier to interrupt with other activities? … Continue reading
This panel was much more practical and much less political, and also much more narrowly focused on gaming. (Though perhaps not narrow enough; the panel was written to address all gaming, from electronic to board, card and book. We had … Continue reading
The third panel I was on; not RPG-specific, but important enough to discuss here. This one got into a lot of topics that are really important to me. We discussed our experiences with the Geek Hierarchy, and how it really … Continue reading
I wasn’t on this panel, just in the audience. It was quite a good panel. But then, with Beth Kinderman and Sherry Merriam on it, how could it not be? It dealt pretty well with its subject matter — namely, … Continue reading
The second panel I was on, this one covered a lot of ground. Our purpose: to introduce a bunch of good, but obscure, RPGs. We talked about so many games that I don’t have time to properly introduce all of … Continue reading
This panel went pretty well, though we had a lot of ground to cover: the description included all of gaming (tabletop RPGs, consoles, boardgames and everything else), as well as at least implicitly including every part of the LGBT alphabet … Continue reading